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@ARTICLE{Ltt:265958,
author = {Lütt, A. and Tsamitros, N. and Wolbers, T. and Rosenthal,
A. and Bröcker, A. L. and Schöneck, R. and Bermpohl, F.
and Heinz, A. and Beck, A. and Gutwinski, S.},
title = {{A}n explorative single-arm clinical study to assess
craving in patients with alcohol use disorder using
{V}irtual {R}eality exposure ({CRAVE})-study protocol.},
journal = {BMC psychiatry},
volume = {23},
number = {1},
issn = {1471-244X},
address = {Heidelberg},
publisher = {Springer},
reportid = {DZNE-2023-01081},
pages = {839},
year = {2023},
abstract = {Alcohol use disorder (AUD) belongs to the most burdensome
clinical disorders worldwide. Current treatment approaches
yield unsatisfactory long-term effects with relapse rates up
to $85\%.$ Craving for alcohol is a major predictor for
relapse and can be intentionally induced via cue exposure in
real life as well as in Virtual Reality (VR). The induction
and habituation of craving via conditioned cues as well as
extinction learning is used in Cue Exposure Therapy (CET), a
long-known but rarely used strategy in Cognitive Behavioral
Therapy (CBT) of AUD. VR scenarios with alcohol related cues
offer several advantages over real life scenarios and are
within the focus of current efforts to develop new treatment
options. As a first step, we aim to analyze if the VR
scenarios elicit a transient change in craving levels and if
this is measurable via subjective and psychophysiological
parameters.A single-arm clinical study will be conducted
including n = 60 patients with AUD. Data on severity of AUD
and craving, comorbidities, demographics, side effects and
the feeling of presence in VR will be assessed. Patients
will use a head-mounted display (HMD) to immerse themselves
into three different scenarios (neutral vs. two target
situations: a living room and a bar) while heart rate, heart
rate variability, pupillometry and electrodermal activity
will be measured continuously. Subjective craving levels
will be assessed before, during and after the VR
session.Results of this study will yield insight into the
induction of alcohol craving in VR cue exposure paradigms
and its measurement via subjective and psychophysiological
parameters. This might be an important step in the
development of innovative therapeutic approaches in the
treatment of patients with AUD.This study was approved by
the Charité-Universitätsmedizin Berlin Institutional
Review Board (EA1/190/22, 23.05.2023). It was registered on
ClinicalTrials.gov (NCT05861843).},
keywords = {Humans / Alcohol Drinking / Alcoholism: therapy /
Alcoholism: psychology / Craving / Cues / Recurrence /
Virtual Reality / Alcohol Use Disorder (Other) / Craving
(Other) / Cue Exposure Therapy (Other) / Electrodermal
activity (Other) / Heart rate variability (Other) /
Psychophysiological parameters (Other) / Pupillometry
(Other) / Virtual Reality (Other)},
cin = {AG Wolbers},
ddc = {610},
cid = {I:(DE-2719)1310002},
pnm = {353 - Clinical and Health Care Research (POF4-353)},
pid = {G:(DE-HGF)POF4-353},
typ = {PUB:(DE-HGF)16},
pmc = {pmc:PMC10647047},
pubmed = {pmid:37964300},
doi = {10.1186/s12888-023-05346-y},
url = {https://pub.dzne.de/record/265958},
}