Journal Article DZNE-2025-00035

http://join2-wiki.gsi.de/foswiki/pub/Main/Artwork/join2_logo100x88.png
Craving induction through virtual reality cue-exposure for patients with alcohol dependence in rehabilitation treatment.

 ;  ;  ;  ;  ;  ;  ;  ;  ;

2024
Macmillan Publishers Limited, part of Springer Nature [London]

Scientific reports 14(1), 30550 () [10.1038/s41598-024-81071-0]

This record in other databases:    

Please use a persistent id in citations: doi:

Abstract: New therapeutic approaches for alcohol dependence (AD) include virtual reality (VR)-based treatments offering scalable options for cue exposure (CE), a well-established strategy in cognitive behavioral therapy. This study aimed to evaluate the feasibility and tolerability of a new VR-CE paradigm. On an explorative basis, factors influencing the induction of craving were examined. This single-arm monocentric clinical study included n = 21 patients with AD in inpatient rehabilitation treatment, that completed one VR-CE session including confrontation with alcohol-associated stimuli. Measurements of subjective craving before, during and after exposure, affective states, VR side effects as cybersickness and the sense of presence in VR were conducted. Craving levels during and directly after VR-CE were significantly higher than before the intervention. Craving levels 20 min after VR-CE did not significantly differ compared to those before VR-CE. Patients described a pronounced sense of presence and only mild symptoms of cybersickness. Craving was significantly correlated with cybersickness. While positive affect decreased throughout the VR exposure, negative affect did not differ significantly in pre-post-comparisons. This study shows that craving induction through our VR-CE paradigm is feasible and well-tolerated by patients with AD in long-term rehabilitation. These results contribute to the development and future research of therapeutic VR-CE approaches.

Keyword(s): Humans (MeSH) ; Alcoholism: rehabilitation (MeSH) ; Alcoholism: psychology (MeSH) ; Male (MeSH) ; Craving (MeSH) ; Female (MeSH) ; Middle Aged (MeSH) ; Adult (MeSH) ; Cues (MeSH) ; Virtual Reality (MeSH) ; Virtual Reality Exposure Therapy: methods (MeSH) ; Cognitive Behavioral Therapy: methods (MeSH) ; Alcohol dependence ; Craving ; Cue exposure ; Cybersickness ; Sense of presence ; Virtual reality

Classification:

Contributing Institute(s):
  1. Aging, Cognition and Technology (AG Wolbers)
Research Program(s):
  1. 353 - Clinical and Health Care Research (POF4-353) (POF4-353)

Database coverage:
Medline ; Creative Commons Attribution CC BY 4.0 ; DOAJ ; OpenAccess ; Article Processing Charges ; BIOSIS Previews ; Biological Abstracts ; Clarivate Analytics Master Journal List ; Current Contents - Physical, Chemical and Earth Sciences ; DOAJ Seal ; Ebsco Academic Search ; Essential Science Indicators ; Fees ; IF < 5 ; JCR ; PubMed Central ; SCOPUS ; Science Citation Index Expanded ; Web of Science Core Collection ; Zoological Record
Click to display QR Code for this record

The record appears in these collections:
Document types > Articles > Journal Article
Institute Collections > MD DZNE > MD DZNE-AG Wolbers
Full Text Collection
Public records
Publications Database

 Record created 2025-01-08, last modified 2025-01-19


OpenAccess:
Download fulltext PDF Download fulltext PDF (PDFA)
External link:
Download fulltextFulltext by Pubmed Central
Rate this document:

Rate this document:
1
2
3
 
(Not yet reviewed)